Ammunition
Apart from module upgrades and camouflage/decal there is also one more way to get advantage in the battle - the use of ammunition and superweapon. In this section we will discuss available ammunition, its effect and ways to use.
AMMUNITION PURCHASE AND INSTALLATION
After pressing Battle button you get on the map choice page and then on ammunition page where you can choose what you will take with yourself in the battle.
Amount of available for you ammunition that you have purchased previously
Whether the ammunition is installed
Installed ammunition displays below, in the set. Pay attention that you can take limited amount of ammunition in the battle.
For ammunition activation press 1, 2 or 3.
If you have activated ammunition and at the same time or a bit later (before the end of ammo effect) pick up the same one, the effect will not be prolonged, but will start from the very beginning.
HEALTH KIT
Effect: full health restore
Duration: immediate effect after use
FIRE EXTINGUISHERS
Effect: partial health restore (50%)
Duration: immediate effect after use
MINE
Effect: inflicts heavy damage to ships (85% of the armor) in the affected area
Duration: reacts when ship gets in the killing zone
ATTACK
Effect: increases attack on 50%
Duration: 30 seconds
FIRE SPEED
Effect: decreases time of reloading on 50%
Duration: 30 seconds
SPEED
Effect: increases speed on 70%
Duration: 30 seconds
SHIELD
Effect: reduce incoming damage on 60%
Duration: 30 seconds
TORPEDO
Effect: fires a torpedo that deals 500% damage when hit an enemy
Duration: immediate effect after use
BOAT
Effect: launches a boat with upgrades and armor equal to the owner’s power
Duration: immediate effect after use
HELICOPTER
Effect: launches a helicopter. Helicopter attack and armor are inherited from their owner's upgrades
Duration: immediate effect after use