Ammunition


Apart from module upgrades and camouflage/decal there is also one more way to get advantage in the battle - the use of ammunition and superweapon. In this section we will discuss available ammunition, its effect and ways to use.


Ammunition buy


AMMUNITION PURCHASE AND INSTALLATION

After pressing Battle button you get on the map choice page and then on ammunition page where you can choose what you will take with yourself in the battle.

  1. Amount of available for you ammunition that you have purchased previously

  2. Whether the ammunition is installed

Installed ammunition displays below, in the set. Pay attention that you can take limited amount of ammunition in the battle.

For ammunition activation press 1, 2 or 3.

If you have activated ammunition and at the same time or a bit later (before the end of ammo effect) pick up the same one, the effect will not be prolonged, but will start from the very beginning.


HEALTH KIT

Effect: full health restore

Duration: immediate effect after use


FIRE EXTINGUISHERS

Effect: partial health restore (50%)

Duration: immediate effect after use


MINE

Effect: inflicts heavy damage to ships (85% of the armor) in the affected area

Duration: reacts when ship gets in the killing zone


ATTACK

Effect: increases attack on 50%

Duration: 30 seconds


FIRE SPEED

Effect: decreases time of reloading on 50%

Duration: 30 seconds


SPEED

Effect: increases speed on 70%

Duration: 30 seconds


SHIELD

Effect: reduce incoming damage on 60%

Duration: 30 seconds


TORPEDO

Effect: fires a torpedo that deals 500% damage when hit an enemy

Duration: immediate effect after use


BOAT

Effect: launches a boat with upgrades and armor equal to the owner’s power

Duration: immediate effect after use


HELICOPTER

Effect: launches a helicopter. Helicopter attack and armor are inherited from their owner's upgrades

Duration: immediate effect after use